Ultima 7 Online

Produced by: Loresong
Website: Loresong @ X

Ultima 7 Online is a browser-based MMO by Loresong, built on Ultima VII‘s original assets and running on a game server, with a client written in three.js. Loresong started it on October 1, 2026, using OpenAI’s GPT Astra model, and had a first version running in about four hours. A crude PvP system followed a few days later. Loresong says the server can support more than 2,000 concurrent clients. He plans to add quests, dungeon instances, levelling, groups and character customization.

The original Ultima VII only showed equipment on the paperdoll. Here, everything a character equips also appears on them in the world, so that players can tell each other apart. The system covers every item in Ultima VII and Serpent Isle plus Exult’s custom additions, and it supports dyes and custom alterations. The project also adds a day/night cycle, volumetric fog, clouds and weather, better particle effects, a higher-quality set of ambient sounds and a remaster of the game’s music. Instead of the original cell-by-cell animation, it cross-fades between frames, which makes effects like ocean waves and fountains move much more smoothly without any new art. Loresong is also working on 8-directional movement with replacement sprites for characters and monsters.

As of October 2026, Ultima 7 Online is in development and has no public release date.

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