Exult

Produced by: Team Exult
Website: Exult @ Sourceforge

Current Releases:

Exult (Windows)
Exult (Windows)

The latest stable release of Exult, for Windows.


Exult (OS X)
Exult (OS X)

The latest stable release of Exult, for OS X.

Exult Toolkits:

Exult Tools (Windows)
Exult Tools (Windows)

Exult Tools, part of the editing suite that has been developed for Exult.


Exult Tools (Legacy Windows)
Exult Tools (Legacy Windows)

Exult Tools, part of the editing suite that has been developed for Exult. This is a legacy version for Windows 2000 and older operating systems.


Exult Studio (Windows)
Exult Studio (Windows)

Exult Studio, part of the editing suite that has been developed for Exult.


Exult Studio (Legacy Windows)
Exult Studio (Legacy Windows)

Exult Studio, part of the editing suite that has been developed for Exult. This is a legacy version for Windows 2000 and older operating systems.

A truly amazing project, Exult is a cross-platform reworking of the Ultima 7 engine that allows The Black Gate and Serpent Isle to be run on modern operating systems with expanded memory environments. This is not the same as a Voodoo memory-manager wrapper program, and it also supports operating systems (not just Windows).

Exult 1.6 is the latest “stable” release — the Exult has made a number of significant engine changes since the previous 1.49 stable release. Windows and OS X builds are available. Version 1.7 is the current unstable version; snapshot builds of this version are available for Windows and OS X as well (at the project website).

Exult requires the original game data files from The Black Gate or Serpent Isle if it is to be used to play either game. Using Exult Tools and Exult Studio, new games can be created using the engine.

22 Responses

  1. Mupo says:

    Great news! I just got the android version working with JellyBean 4.1.2. I copied the stuff I had from my modded PSP after downloading the data that it wanted me to and then my save games. And THEY work too!!! So happy to have this game back! Thanks for hosting this!

  2. MrReset says:

    Hi there!

    It is exciting to see that Ultima also works on new operating systems! And on very different platforms like Android! One question I have: Is there a manual for the Android version of Exult aviable? Especially how to configure Exult on Android?

    Thanks to all people involved to continue the Ultima-Saga!

  3. Dominus says:

    There are two different approaches to Android, see http://exult.sourceforge.net/faq.php#what_platforms
    There you will find links to the respective forum posts with some instructions.
    BUT both builds are ages old by now…. 🙁

  4. MrReset says:

    I installed Exult (native) on my Pocketbook A10 and it works very good. I’ve downloaded the Music&Sound Addon, but where I have to copy this files?

    • Dom says:

      Where you put the exult data files in a music subfolder.
      But please use the Exult forum and best the respective thread for further questions.

  1. April 19, 2012

    […] as a map viewer for Ultima 8 evolved into a full-on cross-platform engine remake in the spirit of Exult. Although no official demo has yet been released, there are up-to-date releases of source code […]

  2. April 23, 2012

    […] patches require Exult, and the Keyring patch in particular requires Exult 1.5. Categories: Fan […]

  3. August 26, 2012

    […] 1.5 snapshots available for Windows and Apple’s OS X at both the Exult download page and the project entry here at the Ultima Codex have been updated with Dr. Code’s changes, and the Exult team (as can be […]

  4. August 27, 2012

    […] 1.5 snapshots available for Windows and Apple’s OS X at both the Exult download page and the project entry at the Ultima Codex. The Exult team is asking that anyone who has the time and interest to re-play Ultima 7 do so using […]

  5. November 3, 2012

    […] going by the handle of Mupo dropped by the Exult project entry to let us know that Exult for Android (hosted thereat) works with the latest version of […]

  6. March 25, 2013

    […] completed in late 2006, translates all the dialogue of Ultima 7 into Russian. This patch requires Exult in order to […]

  7. April 17, 2013

    […] versions of the Exult 1.5 snapshots, for both Windows and OS X, from either the Exult website or its project entry here. I also noticed that Exult Tools and Exult Studio had updated downloads as of February of this […]

  8. August 28, 2013

    […] ports of Exult have existed for a while now, but Lanica Dragon recently took on the task of porting the cross-platform Ultima 7 engine to that […]

  9. November 19, 2013

    […] grab the latest snapshot builds for Windows and OS X at the project’s download page, or from either project entry here at the […]

  10. May 29, 2014

    […] and testing games yourself. While you can use an existing Ultima game engine, such as the excellent Exult to create new games, you could also use modern game engies and populate them with Ultima-like […]

  11. February 19, 2015

    […] has been working on a small mod for Ultima 7 — well, really, for Exult — that began as an effort to add the character of Beh Lem (of Ultima 6 fame) added into The […]

  12. August 25, 2015

    […] note that this project requires Exult in order to work. There are two versions of the patch available, one which supports legacy version […]

  13. August 25, 2015

    […] note that this project requires Exult in order to […]

  14. April 17, 2020

    […] There have been numerous changes made in this version of the engine; it has been ported to SDL2, a shortcut bar has been added to the interface, new scalers have been added, NPC schedules and combat have seen some improvements, party pathfinding when boarding some vehicles has been improved, new paperdoll options have been added, and there’s now an option (in the Windows version, at least) for the app to be portable. You can find a complete list of changes — and another list of known issues — at the project website. And you can find new downloads for Exult, Exult Tools, and Exult Studio both at the project website and here at the Codex. […]

  15. April 24, 2021

    […] Codex doesn’t maintain links to Exult snapshots on its project entry, as those builds get updated quite often. However, you can always grab the latest Exult snapshots […]

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